A new treatment approach to conduct disorder and callous-unemotional traits: an assessment of the acceptability, appropriateness, and feasibility of Impact VR.

Summary: Kids with conduct disorder often struggle with their behavior and big emotions. Normal treatments can be very expensive and don't always fix the root of the problem. To help, scientists made a fun new virtual reality (VR) game called Impact VR. It teaches kids ages 10 to 17 how to understand feelings and act kindly toward others.

In a study with 60 adults and a group of kids, almost everyone loved it! Over 95% of the people said the VR game was a great idea and easy to use. Most of the kids felt it would help them get along better with their friends, parents, and teachers. This looks like a very promising new tool to help kids grow!

Tags

Altruism
Gamification